head to head
Danganronpa: Trigger Happy HavocvsNancy Drew: The Haunted Carousel
Danganronpa: Trigger Happy Havoc leans Optimization (Pure Optimization); Nancy Drew: The Haunted Carousel leans Optimization (Pure Optimization).
Danganronpa: Trigger Happy HavocNancy Drew: The Haunted Carousel
Axis by axis
Execution1 vs 1
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance2 vs 3
Nancy Drew: The Haunted Carousel leans harder on variance: Clues are hidden information until uncovered
Optimization6 vs 6
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

