head to head
Danganronpa: Trigger Happy HavocvsPlanescape: Torment - Enhanced Edition
Danganronpa: Trigger Happy Havoc leans Optimization (Pure Optimization); Planescape: Torment - Enhanced Edition leans Optimization (Pure Optimization).
Danganronpa: Trigger Happy HavocPlanescape: Torment - Enhanced Edition
Axis by axis
Execution1 vs 1
Even - both lean on execution about the same.
Reads0 vs 1
Planescape: Torment - Enhanced Edition leans harder on reads: no adaptive opponent, narrative-focused
Variance2 vs 2
Even - both lean on variance about the same.
Optimization6 vs 5
Danganronpa: Trigger Happy Havoc leans harder on optimization: Gathering evidence and building the correct argument chain is a solvable deduction loop
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

