head to head

Danganronpa: Trigger Happy Havoc cover artvsSpace Quest: The Sarien Encounter cover art

Danganronpa: Trigger Happy HavocvsSpace Quest: The Sarien Encounter

Danganronpa: Trigger Happy Havoc leans Optimization (Pure Optimization); Space Quest: The Sarien Encounter leans Optimization (Pure Optimization).

EXECUTION1 /10READS0 /10VARIANCE2 /10OPTIMIZATION6 /10
Danganronpa: Trigger Happy HavocSpace Quest: The Sarien Encounter

Axis by axis

Execution1 vs 1

Even - both lean on execution about the same.

Reads0 vs 0

Even - both lean on reads about the same.

Variance2 vs 3

Space Quest: The Sarien Encounter leans harder on variance: Puzzle solutions hidden until discovered, then fixed

Optimization6 vs 7

Space Quest: The Sarien Encounter leans harder on optimization: Finding the one correct action sequence is the whole game

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Danganronpa: Trigger Happy Havoc

full breakdown

Space Quest: The Sarien Encounter