head to head
Danganronpa V3: Killing HarmonyvsKing's Quest III: To Heir is Human
Danganronpa V3: Killing Harmony leans Optimization (Pure Optimization); King's Quest III: To Heir is Human leans Optimization (Pure Optimization).
Danganronpa V3: Killing HarmonyKing's Quest III: To Heir is Human
Axis by axis
Execution1 vs 1
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance2 vs 3
King's Quest III: To Heir is Human leans harder on variance: Puzzle solutions are hidden information until discovered
Optimization7 vs 7
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

