head to head
Danganronpa V3: Killing HarmonyvsSam & Max: Hit the Road
Danganronpa V3: Killing Harmony leans Optimization (Pure Optimization); Sam & Max: Hit the Road leans Optimization (Pure Optimization).
Danganronpa V3: Killing HarmonySam & Max: Hit the Road
Axis by axis
Execution1 vs 1
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance2 vs 2
Even - both lean on variance about the same.
Optimization7 vs 8
Sam & Max: Hit the Road leans harder on optimization: Absurdist puzzle chains are fully solvable with lateral thinking
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

