head to head

Danganronpa V3: Killing Harmony cover artvsSpace Quest II: Vohaul's Revenge cover art

Danganronpa V3: Killing HarmonyvsSpace Quest II: Vohaul's Revenge

Danganronpa V3: Killing Harmony leans Optimization (Pure Optimization); Space Quest II: Vohaul's Revenge leans Optimization (Pure Optimization).

EXECUTION1 /10READS0 /10VARIANCE2 /10OPTIMIZATION7 /10
Danganronpa V3: Killing HarmonySpace Quest II: Vohaul's Revenge

Axis by axis

Execution1 vs 1

Even - both lean on execution about the same.

Reads0 vs 0

Even - both lean on reads about the same.

Variance2 vs 3

Space Quest II: Vohaul's Revenge leans harder on variance: Solutions and sudden deaths are hidden until learned

Optimization7 vs 7

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Danganronpa V3: Killing Harmony

full breakdown

Space Quest II: Vohaul's Revenge