head to head
Danganronpa V3: Killing HarmonyvsTiny Room Stories: Town Mystery
Danganronpa V3: Killing Harmony leans Optimization (Pure Optimization); Tiny Room Stories: Town Mystery leans Optimization (Pure Optimization).
Danganronpa V3: Killing HarmonyTiny Room Stories: Town Mystery
Axis by axis
Execution1 vs 1
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance2 vs 3
Tiny Room Stories: Town Mystery leans harder on variance: Clue locations are hidden only until discovered
Optimization7 vs 7
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

