head to head
Danganronpa V3: Killing HarmonyvsUtawarerumono: Mask of Truth
Danganronpa V3: Killing Harmony leans Optimization (Pure Optimization); Utawarerumono: Mask of Truth leans Optimization (Pure Optimization).
Danganronpa V3: Killing HarmonyUtawarerumono: Mask of Truth
Axis by axis
Execution1 vs 1
Even - both lean on execution about the same.
Reads0 vs 1
Utawarerumono: Mask of Truth leans harder on reads: Enemy AI follows predictable scripted behaviour
Variance2 vs 2
Even - both lean on variance about the same.
Optimization7 vs 7
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

