head to head
Danganronpa V3: Killing HarmonyvsZack & Wiki: Quest for Barbaros' Treasure
Danganronpa V3: Killing Harmony leans Optimization (Pure Optimization); Zack & Wiki: Quest for Barbaros' Treasure leans Optimization (Pure Optimization).
Danganronpa V3: Killing HarmonyZack & Wiki: Quest for Barbaros' Treasure
Axis by axis
Execution1 vs 2
Zack & Wiki: Quest for Barbaros' Treasure leans harder on execution: Wii motion gestures occasionally demand precision
Reads0 vs 0
Even - both lean on reads about the same.
Variance2 vs 2
Even - both lean on variance about the same.
Optimization7 vs 8
Zack & Wiki: Quest for Barbaros' Treasure leans harder on optimization: Each stage is a fixed solvable contraption puzzle
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

