head to head
Danmaku Unlimited 3vsGhosts 'n Goblins
Danmaku Unlimited 3 leans Execution (Pure Mechanics); Ghosts 'n Goblins leans Execution (Pure Mechanics).
Danmaku Unlimited 3Ghosts 'n Goblins
Axis by axis
Execution9 vs 9
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance2 vs 1
Danmaku Unlimited 3 leans harder on variance: Minor item randomness, patterns deterministic
Optimization5 vs 6
Ghosts 'n Goblins leans harder on optimization: Weapon choice and route memorisation are mandatory
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

