head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Execution · Practiced Mastery
The fastest mainline Souls, distilling the formula into aggressive boss duels.

Execution · Practiced Mastery
An expansive action RPG where Synergy Skill pairing and stagger sequencing define combat mastery against scripted boss encounters.
Dark Souls III leans Execution (Practiced Mastery); Final Fantasy VII Rebirth leans Execution (Practiced Mastery).
Dark Souls III leans a little harder on execution, though the gap is small.
Dark Souls III
fast roll timing against aggressive scripted bosses
Final Fantasy VII Rebirth
Synergy Skills and Folio ability combos demand real-time precision
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Dark Souls III
PvP invasions exist but are optional
Final Fantasy VII Rebirth
All bosses follow scripted patterns; no adaptive opponent
Final Fantasy VII Rebirth leans a little harder on variance, though the gap is small.
Dark Souls III
fixed encounters converge after first sight
Final Fantasy VII Rebirth
Materia crafting and summon rolls carry minor RNG
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Dark Souls III
movesets and builds are fully mappable
Final Fantasy VII Rebirth
Synergy pairing, Folio routing, and Stagger timing reward systematic planning
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.