head to head
Neither is harder. They score identically on all four axes, so the difference between them is in kind, not degree.

Optimization · Practiced Mastery
Routing scripted patrols with vampire teleports and a light skill-build layer.

Optimization · Practiced Mastery
Open-world Wizarding World RPG about exploring Hogwarts and chaining spell combos.
Dark leans Optimization (Practiced Mastery); Hogwarts Legacy leans Optimization (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Dark
Shadow-teleport timing matters but combat is clunky-forgiving
Hogwarts Legacy
Spell combos and dodges at forgiving difficulty
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Dark
Guards run scripted patrol and alert routines
Hogwarts Legacy
Enemies use fixed shield-and-attack scripts
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Dark
Patrols are fixed once observed
Hogwarts Legacy
Little randomness beyond loot rolls
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Dark
Skill builds and patrol routing solve each stealth arena
Hogwarts Legacy
Talents, gear traits, and combo routing dominate
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.