head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is reads, and it is a single point.

Optimization · Practiced Mastery
Routing scripted patrols with vampire teleports and a light skill-build layer.

Optimization · Pure Optimization
A scripted RPG where pattern-learning and pacifist routing carry you.
Dark leans Optimization (Practiced Mastery); Undertale leans Optimization (Pure Optimization).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Dark
Shadow-teleport timing matters but combat is clunky-forgiving
Undertale
Bullet-hell dodging in scripted patterns
Undertale leans a little harder on reads, though the gap is small.
Dark
Guards run scripted patrol and alert routines
Undertale
NPCs follow fixed dialogue trees, not adaptive
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Dark
Patrols are fixed once observed
Undertale
Minimal randomness in encounters
Undertale leans a little harder on optimization, though the gap is small.
Dark
Skill builds and patrol routing solve each stealth arena
Undertale
Learning fixed boss patterns and mercy routes wins
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.