head to head

Darkest Dungeon cover artvsTainted Grail: Conquest cover art

Darkest DungeonvsTainted Grail: Conquest

Darkest Dungeon leans Optimization (Systems & Chaos); Tainted Grail: Conquest leans Optimization (Systems & Chaos).

EXECUTION0 /10READS0 /10VARIANCE7 /10OPTIMIZATION8 /10
Darkest DungeonTainted Grail: Conquest

Axis by axis

Execution0 vs 1

Tainted Grail: Conquest leans harder on execution: Turn-based throughout; no timing demands

Reads0 vs 0

Even - both lean on reads about the same.

Variance7 vs 7

Even - both lean on variance about the same.

Optimization8 vs 8

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Darkest Dungeon

full breakdown

Tainted Grail: Conquest