head to head
Darksiders Genesis asks more than Grand Theft Auto: San Andreas, and the gap is execution.

Execution · Practiced Mastery
Isometric combat execution layered over a solvable creature-core build system.

Optimization · Practiced Mastery
A sprawling open-world crime epic with RPG-style character stats across a whole state.
Darksiders Genesis leans Execution (Practiced Mastery); Grand Theft Auto: San Andreas leans Optimization (Practiced Mastery).
Darksiders Genesis leans clearly harder on execution.
Darksiders Genesis
Dodging boss patterns and juggling two characters demands real hands
Grand Theft Auto: San Andreas
Flying school and drive-bys need decent hands
Darksiders Genesis leans a little harder on reads, though the gap is small.
Darksiders Genesis
Bosses are scripted movesets, not adapting minds
Grand Theft Auto: San Andreas
Gang AI is scripted, never adaptive
Grand Theft Auto: San Andreas leans a little harder on variance, though the gap is small.
Darksiders Genesis
Encounters and loot locations are fixed once explored
Grand Theft Auto: San Andreas
Territory wars and traffic add light randomness
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Darksiders Genesis
Creature core builds and skill routing reward system mastery
Grand Theft Auto: San Andreas
Stats, gym, weapon skill, and routes reward systematic play
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.