head to head
Darksiders IIvsGhost of Tsushima
Darksiders II leans Execution (Practiced Mastery); Ghost of Tsushima leans Execution (Practiced Mastery).
Darksiders IIGhost of Tsushima
Axis by axis
Execution6 vs 6
Even - both lean on execution about the same.
Reads0 vs 1
Ghost of Tsushima leans harder on reads: Mongol AI is scripted, not adaptive
Variance2 vs 1
Darksiders II leans harder on variance: loot drops add light randomness
Optimization6 vs 6
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

