head to head
Darksiders IIIvsGod of War: Ascension
Darksiders III leans Execution (Practiced Mastery); God of War: Ascension leans Execution (Practiced Mastery).
Darksiders IIIGod of War: Ascension
Axis by axis
Execution7 vs 6
Darksiders III leans harder on execution: Souls-style dodge timing with punishing windows carries fights
Reads1 vs 2
God of War: Ascension leans harder on reads: Multiplayer arenas add real human opposition, lightly populated
Variance1 vs 1
Even - both lean on variance about the same.
Optimization6 vs 6
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

