head to head
DarkStar OnevsHuman: Fall Flat
DarkStar One leans Optimization (Practiced Mastery); Human: Fall Flat leans Optimization (Practiced Mastery).
DarkStar OneHuman: Fall Flat
Axis by axis
Execution4 vs 4
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance2 vs 1
DarkStar One leans harder on variance: Trade prices and encounters vary mildly per system
Optimization6 vs 5
DarkStar One leans harder on optimization: Ship upgrade routing and trade economy carry the progression
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

