head to head
DarkwatchvsThe Lord of the Rings: Conquest
Darkwatch leans Execution (Pure Mechanics); The Lord of the Rings: Conquest leans Execution (Competitive PvP).
DarkwatchThe Lord of the Rings: Conquest
Axis by axis
Execution6 vs 5
Darkwatch leans harder on execution: Twin-pistol aim and vampire-jump gunfights are the core
Reads2 vs 3
The Lord of the Rings: Conquest leans harder on reads: Multiplayer class counters involve light human prediction
Variance1 vs 1
Even - both lean on variance about the same.
Optimization3 vs 3
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

