head to head
DarkwoodvsGranny
Darkwood leans Variance (Systems & Chaos); Granny leans Variance (Systems & Chaos).
DarkwoodGranny
Axis by axis
Execution4 vs 3
Darkwood leans harder on execution: night-defense reflexes under limited vision
Reads0 vs 1
Granny leans harder on reads: Granny hears noise but follows mappable logic
Variance6 vs 6
Even - both lean on variance about the same.
Optimization6 vs 6
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

