head to head
DarkwoodvsLegend of Dungeon
Darkwood leans Variance (Systems & Chaos); Legend of Dungeon leans Variance (Twitch Chaos).
DarkwoodLegend of Dungeon
Axis by axis
Execution4 vs 5
Legend of Dungeon leans harder on execution: Real-time brawling in the dark needs steady hands
Reads0 vs 0
Even - both lean on reads about the same.
Variance6 vs 7
Legend of Dungeon leans harder on variance: Random floors, items and unidentified potions dominate each run
Optimization6 vs 5
Darkwood leans harder on optimization: barricade economy and routing are learnable
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

