head to head
DarkwoodvsSky Break
Darkwood leans Variance (Systems & Chaos); Sky Break leans Optimization (Systems & Chaos).
DarkwoodSky Break
Axis by axis
Execution4 vs 4
Even - both lean on execution about the same.
Reads0 vs 1
Sky Break leans harder on reads: Mechas follow scripted AI, not adaptive prediction
Variance6 vs 5
Darkwood leans harder on variance: procedural map and unknown night events
Optimization6 vs 6
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

