head to head

Day of Defeat: Source cover artvsDeathmatch Classic cover art

Day of Defeat: SourcevsDeathmatch Classic

Day of Defeat: Source leans Execution (Competitive PvP); Deathmatch Classic leans Execution (Competitive PvP).

EXECUTION8 /10READS6 /10VARIANCE2 /10OPTIMIZATION4 /10
Day of Defeat: SourceDeathmatch Classic

Axis by axis

Execution8 vs 8

Even - both lean on execution about the same.

Reads6 vs 6

Even - both lean on reads about the same.

Variance2 vs 2

Even - both lean on variance about the same.

Optimization4 vs 3

Day of Defeat: Source leans harder on optimization: Class loadouts and lane control are quickly mapped

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Day of Defeat: Source

full breakdown

Deathmatch Classic