head to head
Day of Defeat: SourcevsKick Off 2
Day of Defeat: Source leans Execution (Competitive PvP); Kick Off 2 leans Execution (Pure Mechanics).
Day of Defeat: SourceKick Off 2
Axis by axis
Execution8 vs 8
Even - both lean on execution about the same.
Reads6 vs 5
Day of Defeat: Source leans harder on reads: Human squads shift pushes and holds unpredictably
Variance2 vs 2
Even - both lean on variance about the same.
Optimization4 vs 3
Day of Defeat: Source leans harder on optimization: Class loadouts and lane control are quickly mapped
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

