head to head
Daymare: 1994 SandcastlevsWatch Dogs
Daymare: 1994 Sandcastle leans Optimization (Practiced Mastery); Watch Dogs leans Optimization (Practiced Mastery).
Daymare: 1994 SandcastleWatch Dogs
Axis by axis
Execution5 vs 5
Even - both lean on execution about the same.
Reads0 vs 1
Watch Dogs leans harder on reads: Online invasions add a small human element
Variance3 vs 2
Daymare: 1994 Sandcastle leans harder on variance: Scares and item placement surprise only on first run
Optimization6 vs 6
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

