head to head

Days Gone cover artvsVelvet Assassin cover art

Days GonevsVelvet Assassin

Days Gone leans Optimization (Practiced Mastery); Velvet Assassin leans Optimization (Practiced Mastery).

EXECUTION5 /10READS0 /10VARIANCE2 /10OPTIMIZATION6 /10
Days GoneVelvet Assassin

Axis by axis

Execution5 vs 4

Days Gone leans harder on execution: horde shooting and bike handling under pressure

Reads0 vs 0

Even - both lean on reads about the same.

Variance2 vs 2

Even - both lean on variance about the same.

Optimization6 vs 6

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Days Gone

full breakdown

Velvet Assassin