head to head
Neither is simply harder - they are hard in different places. Dead by Daylight demands more execution; Project Winter demands more variance.

Reads · Competitive PvP
Asymmetric horror PvP where four survivors out-think one human killer.

Reads · Bluff & Deduction
Survivors repair an escape route in a blizzard while hidden traitors sabotage them.
Dead by Daylight leans Reads (Competitive PvP); Project Winter leans Reads (Bluff & Deduction).
Dead by Daylight leans clearly harder on execution.
Dead by Daylight
chase loops, skill checks, and 360 dodges
Project Winter
Light combat and gathering; hands rarely decide outcomes.
Project Winter leans a little harder on reads, though the gap is small.
Dead by Daylight
killer-survivor mind games never stop adapting
Project Winter
Spotting traitor sabotage means modeling shifting human deception.
Project Winter leans clearly harder on variance.
Dead by Daylight
map, perk, and pallet RNG shapes each trial
Project Winter
Hidden traitor identities and random map resources cloud information.
Dead by Daylight leans a little harder on optimization, though the gap is small.
Dead by Daylight
perk builds and loop routes are studied
Project Winter
Efficient task routing and escape objectives are learnable.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.