head to head

Dead Island: Epidemic cover artvsWarcraft II: Tides of Darkness cover art

Dead Island: EpidemicvsWarcraft II: Tides of Darkness

Dead Island: Epidemic leans Execution (Grand Arena); Warcraft II: Tides of Darkness leans Optimization (Practiced Mastery).

EXECUTION6 /10READS6 /10VARIANCE3 /10OPTIMIZATION6 /10
Dead Island: EpidemicWarcraft II: Tides of Darkness

Axis by axis

Execution6 vs 6

Even - both lean on execution about the same.

Reads6 vs 5

Dead Island: Epidemic leans harder on reads: Three human teams to out-predict in every scramble

Variance3 vs 3

Even - both lean on variance about the same.

Optimization6 vs 7

Warcraft II: Tides of Darkness leans harder on optimization: Refined build orders and upgrade timings are studyable

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Dead Island: Epidemic

full breakdown

Warcraft II: Tides of Darkness