head to head
Dead Island Retro RevengevsDmC: Devil May Cry
Dead Island Retro Revenge leans Execution (Practiced Mastery); DmC: Devil May Cry leans Execution (Practiced Mastery).
Dead Island Retro RevengeDmC: Devil May Cry
Axis by axis
Execution7 vs 7
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance2 vs 1
Dead Island Retro Revenge leans harder on variance: Spawn sequences surprise only until memorised
Optimization5 vs 6
DmC: Devil May Cry leans harder on optimization: Color-coding turns encounters into solvable matching puzzles
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

