head to head
Dead Island Retro RevengevsPrototype 2
Dead Island Retro Revenge leans Execution (Practiced Mastery); Prototype 2 leans Execution (Practiced Mastery).
Dead Island Retro RevengePrototype 2
Axis by axis
Execution7 vs 6
Dead Island Retro Revenge leans harder on execution: Lane-switch timing and combo inputs under constant forward scroll
Reads0 vs 1
Prototype 2 leans harder on reads: Blackwatch and infected never adapt
Variance2 vs 2
Even - both lean on variance about the same.
Optimization5 vs 5
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

