head to head
Dead IslandvsDead Space
Dead Island leans Optimization (Practiced Mastery); Dead Space leans Execution (Practiced Mastery).
Dead IslandDead Space
Axis by axis
Execution5 vs 6
Dead Space leans harder on execution: Precise limb-targeting under pressure is the combat core
Reads0 vs 0
Even - both lean on reads about the same.
Variance3 vs 3
Even - both lean on variance about the same.
Optimization6 vs 6
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

