head to head
Dead IslandvsDragon's Dogma
Dead Island leans Optimization (Practiced Mastery); Dragon's Dogma leans Optimization (Practiced Mastery).
Dead IslandDragon's Dogma
Axis by axis
Execution5 vs 5
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance3 vs 2
Dead Island leans harder on variance: weapon drops and spawns add noise
Optimization6 vs 7
Dragon's Dogma leans harder on optimization: Vocations, pawn setups, and augments run deep
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

