head to head
Dead IslandvsMy Friendly Neighborhood
Dead Island leans Optimization (Practiced Mastery); My Friendly Neighborhood leans Optimization (Practiced Mastery).
Dead IslandMy Friendly Neighborhood
Axis by axis
Execution5 vs 5
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance3 vs 4
My Friendly Neighborhood leans harder on variance: First-run unknowns: routes, puzzle answers, ambush placements
Optimization6 vs 6
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

