head to head
Dead IslandvsThe Thing: Remastered
Dead Island leans Optimization (Practiced Mastery); The Thing: Remastered leans Execution (Practiced Mastery).
Dead IslandThe Thing: Remastered
Axis by axis
Execution5 vs 5
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance3 vs 4
The Thing: Remastered leans harder on variance: trust system and infection randomness
Optimization6 vs 5
Dead Island leans harder on optimization: weapon mods and skill builds carry late game
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

