head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Optimization · Practiced Mastery
An open-world zombie game where crafting and objective routing matter more than combat skill.

Optimization · Practiced Mastery
A real-time RPG carried by ascension-grid routing and magic crafting.
Dead Rising 4 leans Optimization (Practiced Mastery); Final Fantasy XV leans Optimization (Practiced Mastery).
Dead Rising 4 leans a little harder on execution, though the gap is small.
Dead Rising 4
melee combos and zombie-horde movement
Final Fantasy XV
Real-time combat, modest input demand
Final Fantasy XV leans a little harder on reads, though the gap is small.
Dead Rising 4
zombies are simple non-adaptive AI
Final Fantasy XV
Scripted enemies
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Dead Rising 4
item/weapon spawn randomness
Final Fantasy XV
Loot and ascension variance
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Dead Rising 4
weapon crafting and time-based objective routing
Final Fantasy XV
Ascension grid, magic crafting, party planning
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.