head to head
Dead RisingvsDeath to Spies
Dead Rising leans Optimization (Pure Optimization); Death to Spies leans Optimization (Pure Optimization).
Dead RisingDeath to Spies
Axis by axis
Execution4 vs 4
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance3 vs 3
Even - both lean on variance about the same.
Optimization8 vs 8
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

