head to head
Dead Rising asks more than Portal 2, and the gap is variance.

Optimization · Pure Optimization
Mall zombie sandbox where a strict 72-hour schedule turns survival into a routing puzzle.

Optimization · Pure Optimization
A first-person puzzle game where seeing the solution is the whole skill.
Dead Rising leans Optimization (Pure Optimization); Portal 2 leans Optimization (Pure Optimization).
Dead Rising leans a little harder on execution, though the gap is small.
Dead Rising
Crowd-clearing melee and psychopath dodging are modestly demanding
Portal 2
Portal placement requires some precision but timing is lenient.
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Dead Rising
Zombies and psychopaths follow fixed scripts
Portal 2
No opponent; puzzles are static.
Dead Rising leans clearly harder on variance.
Dead Rising
Survivor AI pathing and zombie crowds add run noise
Portal 2
Puzzles are deterministic with no randomness.
Portal 2 leans a little harder on optimization, though the gap is small.
Dead Rising
72-hour clock makes routing, scheduling, and PP farming the game
Portal 2
Solving the puzzle's logic IS the entire game.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.