head to head
Dead Synchronicity: Tomorrow Comes TodayvsFran Bow
Dead Synchronicity: Tomorrow Comes Today leans Optimization (Systems & Chaos); Fran Bow leans Optimization (Pure Optimization).
Dead Synchronicity: Tomorrow Comes TodayFran Bow
Axis by axis
Execution0 vs 1
Fran Bow leans harder on execution: Point-and-click inputs only
Reads0 vs 0
Even - both lean on reads about the same.
Variance3 vs 2
Dead Synchronicity: Tomorrow Comes Today leans harder on variance: Story and puzzle items are hidden until discovered
Optimization5 vs 5
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

