head to head
Dead to Rights IIvsLost Planet: Extreme Condition
Dead to Rights II leans Execution (Pure Mechanics); Lost Planet: Extreme Condition leans Execution (Practiced Mastery).
Dead to Rights IILost Planet: Extreme Condition
Axis by axis
Execution7 vs 6
Dead to Rights II leans harder on execution: Gunplay aiming, dodging and slow-mo timing carry combat
Reads2 vs 2
Even - both lean on reads about the same.
Variance3 vs 2
Dead to Rights II leans harder on variance: Drops and enemy spawns add bounded randomness
Optimization4 vs 4
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

