head to head
Dead to Rights IIvsMedal of Honor: Allied Assault
Dead to Rights II leans Execution (Pure Mechanics); Medal of Honor: Allied Assault leans Execution (Pure Mechanics).
Dead to Rights IIMedal of Honor: Allied Assault
Axis by axis
Execution7 vs 7
Even - both lean on execution about the same.
Reads2 vs 3
Medal of Honor: Allied Assault leans harder on reads: historic multiplayer scene rewarded outguessing humans
Variance3 vs 2
Dead to Rights II leans harder on variance: Drops and enemy spawns add bounded randomness
Optimization4 vs 4
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

