head to head
DeadCorevsGhostrunner
DeadCore leans Execution (Practiced Mastery); Ghostrunner leans Execution (Pure Mechanics).
DeadCoreGhostrunner
Axis by axis
Execution8 vs 9
Ghostrunner leans harder on execution: One-hit-death parkour and slashing demand near-perfect inputs
Reads0 vs 0
Even - both lean on reads about the same.
Variance0 vs 1
Ghostrunner leans harder on variance: Deterministic levels
Optimization6 vs 6
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

