head to head
DeadCorevsSuper Mario Odyssey
DeadCore leans Execution (Practiced Mastery); Super Mario Odyssey leans Execution (Pure Mechanics).
DeadCoreSuper Mario Odyssey
Axis by axis
Execution8 vs 8
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance0 vs 1
Super Mario Odyssey leans harder on variance: Almost no randomness in level design.
Optimization6 vs 5
DeadCore leans harder on optimization: Speedrun routing and skip discovery are the meta-game
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

