head to head

Deadline cover artvsSherlock Holmes: Crimes & Punishments cover art

DeadlinevsSherlock Holmes: Crimes & Punishments

Deadline leans Optimization (Systems & Chaos); Sherlock Holmes: Crimes & Punishments leans Optimization (Pure Optimization).

EXECUTION0 /10READS0 /10VARIANCE5 /10OPTIMIZATION7 /10
DeadlineSherlock Holmes: Crimes & Punishments

Axis by axis

Execution0 vs 1

Sherlock Holmes: Crimes & Punishments leans harder on execution: Minor minigames, no real dexterity ceiling

Reads0 vs 0

Even - both lean on reads about the same.

Variance5 vs 4

Deadline leans harder on variance: Hidden motives and unseen NPC schedules until mapped

Optimization7 vs 7

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Deadline

full breakdown

Sherlock Holmes: Crimes & Punishments