head to head
Deadly Premonition: Director's CutvsThe Last of Us Remastered
Deadly Premonition: Director's Cut leans Optimization (Practiced Mastery); The Last of Us Remastered leans Execution (Practiced Mastery).
Deadly Premonition: Director's CutThe Last of Us Remastered
Axis by axis
Execution3 vs 4
The Last of Us Remastered leans harder on execution: stealth combat needs aim and timing
Reads0 vs 0
Even - both lean on reads about the same.
Variance2 vs 2
Even - both lean on variance about the same.
Optimization4 vs 4
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

