head to head
Deadzone: RoguevsSuperHot: Mind Control Delete
Deadzone: Rogue leans Execution (Practiced Mastery); SuperHot: Mind Control Delete leans Execution (Practiced Mastery).
Deadzone: RogueSuperHot: Mind Control Delete
Axis by axis
Execution7 vs 7
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance5 vs 4
Deadzone: Rogue leans harder on variance: Weapon and upgrade rolls reshape every run
Optimization6 vs 5
Deadzone: Rogue leans harder on optimization: Build synergies and loadout choices compound across a run
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

