head to head
Death Must DievsHelldivers
Death Must Die leans Optimization (Systems & Chaos); Helldivers leans Optimization (Practiced Mastery).
Death Must DieHelldivers
Axis by axis
Execution5 vs 6
Helldivers leans harder on execution: Twin-stick aim and stratagem inputs
Reads0 vs 1
Helldivers leans harder on reads: Scripted enemies, no real reads
Variance6 vs 6
Even - both lean on variance about the same.
Optimization7 vs 7
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

