head to head
Death Must DievsRogue Legacy
Death Must Die leans Optimization (Systems & Chaos); Rogue Legacy leans Optimization (Practiced Mastery).
Death Must DieRogue Legacy
Axis by axis
Execution5 vs 5
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance6 vs 5
Death Must Die leans harder on variance: God and skill drops shape builds heavily.
Optimization7 vs 6
Death Must Die leans harder on optimization: Skill scaling and god synergies reward planning.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

