head to head
Death's DoorvsTMNT: Shredder's Revenge
Death's Door leans Execution (Practiced Mastery); TMNT: Shredder's Revenge leans Execution (Practiced Mastery).
Death's DoorTMNT: Shredder's Revenge
Axis by axis
Execution6 vs 6
Even - both lean on execution about the same.
Reads2 vs 2
Even - both lean on reads about the same.
Variance1 vs 2
TMNT: Shredder's Revenge leans harder on variance: Enemy placement is fixed per stage
Optimization5 vs 5
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

