head to head
Death's DoorvsWhere Winds Meet
Death's Door leans Execution (Practiced Mastery); Where Winds Meet leans Execution (Practiced Mastery).
Death's DoorWhere Winds Meet
Axis by axis
Execution6 vs 6
Even - both lean on execution about the same.
Reads2 vs 2
Even - both lean on reads about the same.
Variance1 vs 2
Where Winds Meet leans harder on variance: Open-world events and drops add mild randomness
Optimization5 vs 6
Where Winds Meet leans harder on optimization: Build crafting and boss moveset learning drive progression
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

