head to head

Death Stranding cover artvsLock's Quest cover art

Death StrandingvsLock's Quest

Death Stranding leans Optimization (Pure Optimization); Lock's Quest leans Optimization (Pure Optimization).

EXECUTION3 /10READS1 /10VARIANCE3 /10OPTIMIZATION7 /10
Death StrandingLock's Quest

Axis by axis

Execution3 vs 3

Even - both lean on execution about the same.

Reads1 vs 1

Even - both lean on reads about the same.

Variance3 vs 2

Death Stranding leans harder on variance: Terrain, weather, BT spawns randomized.

Optimization7 vs 8

Lock's Quest leans harder on optimization: Turret placement and defensive engineering is the game

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Death Stranding

full breakdown

Lock's Quest